Geeksforgeeks Solution For " Pattern Jumping "

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Problem :- Shaggy has a frog Akki. Akki is very hungry and Shaggy decides to feed it by playing a little game. Akki is a special frog which can jump as far as it wants but has a special pattern: He starts at the point 0.

In his first turn, he can make a jump of 1 unit. Now for all consequent turns, if the frog is currently at a distance x (from the start), his jump will take him x units forward. Given a leaf at a distance N , you have to find if the frog can reach that leaf or not.

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Solution :-

#include <iostream>
#include <cmath>
using namespace std;
int main()
    int t;
       int i,n,flag=0,x;
    return 0;


Geeksforgeeks Solution For " Pattern Jumping "

Ghanendra Yadav

Ghanendra Yadav

Hello, I Am Ghanendra Yadav Owner of This Blog, I am professional Blogger and Programmer. I Love Programming, Logo Making, And Banner Designing. My Highest Qualification is MCA From NIT Warangal. You Can Find Me On Social Media Through Below Link And If You Have Any Query Related To Programming And Other Subject Comment Below or You Can Mail Me I Will Try To Answer Within 24 Hours Email:- yghanendra@student.nitw.ac.in

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